FIELD NOTE 02 / BUILDING

Car Park Capital Blueprints Guide

A menu-by-menu route through the community method, plus the checks to make when your saved blueprint does not appear.

THE SHORT ANSWER

Create a selection in the scenario editor, save its .cpbp file, and copy it into an existing parking-garage category under assets/blueprints. Restart and look under Blueprints → Place. This is a community workaround, linked by the developer on October 11.

Before you begin: which kind of save?

On October 11, developer hilkojj said custom blueprints in normal play were not officially supported yet and linked XtremeGamingLP’s guide. The procedure below follows that guide; it changes files in the installation folder.

ItemWhat you are trying to keepUse it for
Scenario saveThe editable scene you are working in.Returning to a project to change or extend it.
Blueprint save (.cpbp)The region selected with the blueprint tool.Reusing a particular structure.
Copied blueprint assetA copy placed in a built-in category.Trying the community method for normal play.

Keep the editable scene and the original blueprint. If you want to revise the structure later, those are useful for different reasons.

1. Create the blueprint in the editor

  1. Choose New Game → Custom Scenarios → Create Custom Scenario.
  2. Name the scenario, then choose Launch Scenario Editor.
  3. Build the structure you want to reuse.
  4. Choose Blueprints → Create, select the region and save it with a recognizable filename.
  5. Save the scenario separately if you want to revisit the scene. Reopen it through Custom Scenarios → your saved scenario → Open in Scenario Editor.

For your first attempt, a recognizable small structure is easier to identify in a list than several similar large garages. Use a name you can also recognize in the file browser.

2. Find and copy the file

In Steam, use the game’s Manage → Browse local files option to locate its actual installation. The paths below are relative to that folder.

SOURCE FILEsaves/blueprints/your-name.cpbpEXAMPLE DESTINATIONassets/blueprints/small_parking_garages/your-name.cpbp

Copy the file into an existing category: small_parking_garages, medium_parking_garages or large_parking_garages. Keep the source file. The author reports that a newly invented category folder was not recognized.

The filename in the example is a placeholder for your own file, not a required filename. Use the existing folder names as shown by your installation; do not create a new folder just because your structure has a different theme.

3. Restart and place it

Restart the game, load the normal save and open Blueprints → Place. Look in the category where you copied the file.

Finding the entry and successfully placing the structure are two different checks. If the entry appears, the file-discovery part has progressed. If placement is blocked, inspect the intended build area next instead of repeatedly copying the same file.

In a separate recording of built-in blueprints, Orbital Potato encounters land ownership and an occupied tile while placing a garage. Those are useful checks for the destination area; that video does not demonstrate the custom-file method.

If the result is not what you expected

SymptomCheck firstNext step
No .cpbp file where you expected it.Did you save a blueprint selection, or only save the scenario?Return to the scene and check the Blueprints → Create step.
File exists but the entry is absent.Actual installation, existing category, exact extension and whether you restarted.Compare the source and destination paths before making another copy.
Entry appears but placement fails.Ownership and occupied tiles in the target area.Inspect the placement area. File copying and layout validity are separate questions.
Entry vanished after an update.Whether the copied asset still exists.Consult the original guide and restore from your own backup if appropriate. Updates or verification can affect asset copies.
Opening the blueprint menu crashes.Game version, whether built-in entries also fail, and recent changes.Keep a copy of your work and report the smallest reproducible case. No confirmed fix is established here.

A separate Steam user reported a blueprint-menu crash. That report does not demonstrate that this file-copy method caused it. Do not delete all of your scenarios or treat that report as a reason to assume every blueprint is corrupt.

Blueprint questions

Is this a Workshop download or a built-in import button?

No. This procedure copies a file into the installation’s blueprint assets. Its developer-linked status does not turn it into an officially supported import feature.

Can I move the original instead of keeping it?

Keep the original. A separate backup makes recovery and later edits easier, especially when an update or file verification affects the asset copy.

Does a large garage always work better?

These sources do not establish that. A blueprint saves rebuilding effort; its size does not prove good access, demand or traffic performance in the new location.

Sources & verification

Evidence: official information, attributed community methods and reviewed gameplay captions. The October 8 videos use a pre-release review build; captions and current menus may differ. We have not personally tested the game. Diagnostic examples are our reasoning tools, not measured game results.